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The Codex / The Events of Salem
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The Reckoning

The town drifts on hidden axes of faith and fear. Push it too far and it turns on you, the Mayor.

Mode: politicalAxes: Piety / Reason, Fear / Trust

Every choice you make nudges Salem along two hidden axes - Piety against Reason, Fear against Trust - and over time those drifts give the town a temperament: an Enlightened Haven, a Fearful Theocracy, a Suspicious Republic. Proclamation dilemmas force the choices.

And the town watches you. Let your standing as Mayor fall too far, for too long, and the Reckoning comes for you - a reckoning you can face, appease, or flee. It is Salem at its most political, built on the bones of the witch-panic.

See also

๐Ÿ”ฅ The Witch Panic๐Ÿ’ข The Bitter Spirit๐Ÿ•ฏ Life, Death & the Chronicle
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