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The Codex / Raising the Town
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Civic & Defence

Churches, watch-houses, bell-towers and gaols - the buildings that protect and steady the town.

Effect: protection, orderIncludes the bell

Civic buildings hold the town together and harden it against the night. A church or chapel steadies frightened people; a watch-house and watchtower extend your defences; the bell-tower lets you call dawn and drive the dead back.

These are also the buildings that ward best against a raid, if you publish your town for others to test.

See also

๐Ÿ”” The Bellโœจ Wards & Afterglow๐Ÿฎ Lanterns, Wards & Rites
Meet it yourself โ€” play Salem More Raising the Town

Hereafter is a cosy-spooky town-builder where the dead don't leave and every town tells its own story. Play free in your browser โ†’

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